sonolus.script.text¶
StandardText
¶
Bases: StrEnum
Standard text constants.
ACCEPT = '#ACCEPT'
class-attribute
instance-attribute
¶
Accept
ACCEPTED = '#ACCEPTED'
class-attribute
instance-attribute
¶
Accepted
ACCURACY = '#ACCURACY'
class-attribute
instance-attribute
¶
Accuracy
ACCURACY_SCORE = '#ACCURACY_SCORE'
class-attribute
instance-attribute
¶
Accuracy Score
ADD = '#ADD'
class-attribute
instance-attribute
¶
Add
ADDED = '#ADDED'
class-attribute
instance-attribute
¶
Added
ADDITIONAL_INFORMATION = '#ADDITIONAL_INFORMATION'
class-attribute
instance-attribute
¶
Additional Information
ADDITIONAL_INFORMATION_PLACEHOLDER = '#ADDITIONAL_INFORMATION_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter additional information...
ADDRESS = '#ADDRESS'
class-attribute
instance-attribute
¶
Address
ADMIN = '#ADMIN'
class-attribute
instance-attribute
¶
Admin
ADVANCED = '#ADVANCED'
class-attribute
instance-attribute
¶
Advanced
AFK = '#AFK'
class-attribute
instance-attribute
¶
AFK
AGREE = '#AGREE'
class-attribute
instance-attribute
¶
Agree
AGREED = '#AGREED'
class-attribute
instance-attribute
¶
Agreed
ALL = '#ALL'
class-attribute
instance-attribute
¶
All
ALLOW = '#ALLOW'
class-attribute
instance-attribute
¶
Allow
ALLOWED = '#ALLOWED'
class-attribute
instance-attribute
¶
Allowed
ANIME = '#ANIME'
class-attribute
instance-attribute
¶
Anime
ANNOUNCEMENT = '#ANNOUNCEMENT'
class-attribute
instance-attribute
¶
Announcement
ANY = '#ANY'
class-attribute
instance-attribute
¶
Any
APPEND = '#APPEND'
class-attribute
instance-attribute
¶
Append
APPROVE = '#APPROVE'
class-attribute
instance-attribute
¶
Approve
APPROVED = '#APPROVED'
class-attribute
instance-attribute
¶
Approved
ARCADE_SCORE = '#ARCADE_SCORE'
class-attribute
instance-attribute
¶
Arcade Score
ARTISTS = '#ARTISTS'
class-attribute
instance-attribute
¶
Artists
ARTISTS_PLACEHOLDER = '#ARTISTS_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter artists...
AUTHOR = '#AUTHOR'
class-attribute
instance-attribute
¶
Author
AUTHOR_PLACEHOLDER = '#AUTHOR_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter author...
AVOID = '#AVOID'
class-attribute
instance-attribute
¶
Avoid
BACK = '#BACK'
class-attribute
instance-attribute
¶
Back
BACKGROUND = '#BACKGROUND'
class-attribute
instance-attribute
¶
Background
BACKGROUND_CONFIGURATION = '#BACKGROUND_CONFIGURATION'
class-attribute
instance-attribute
¶
Configuration
BACKGROUND_DATA = '#BACKGROUND_DATA'
class-attribute
instance-attribute
¶
Data
BACKGROUND_IMAGE = '#BACKGROUND_IMAGE'
class-attribute
instance-attribute
¶
Image
BACKGROUND_PLACEHOLDER = '#BACKGROUND_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter background...
BACKGROUND_THUMBNAIL = '#BACKGROUND_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
BACKWARD = '#BACKWARD'
class-attribute
instance-attribute
¶
Backward
BANNED = '#BANNED'
class-attribute
instance-attribute
¶
Banned
BANNER = '#BANNER'
class-attribute
instance-attribute
¶
Banner
BLUE = '#BLUE'
class-attribute
instance-attribute
¶
Blue
BOOKMARK = '#BOOKMARK'
class-attribute
instance-attribute
¶
Bookmark
BOOKMARKED = '#BOOKMARKED'
class-attribute
instance-attribute
¶
Bookmarked
BOTTOM = '#BOTTOM'
class-attribute
instance-attribute
¶
Bottom
BOTTOM_CENTER = '#BOTTOM_CENTER'
class-attribute
instance-attribute
¶
Bottom Center
BOTTOM_LEFT = '#BOTTOM_LEFT'
class-attribute
instance-attribute
¶
Bottom Left
BOTTOM_RIGHT = '#BOTTOM_RIGHT'
class-attribute
instance-attribute
¶
Bottom Right
BRONZE_MEDAL = '#BRONZE_MEDAL'
class-attribute
instance-attribute
¶
Bronze Medal
CANCEL = '#CANCEL'
class-attribute
instance-attribute
¶
Cancel
CANCELED = '#CANCELED'
class-attribute
instance-attribute
¶
Canceled
CATEGORY = '#CATEGORY'
class-attribute
instance-attribute
¶
Category
CATEGORY_PLACEHOLDER = '#CATEGORY_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter category...
CENTER = '#CENTER'
class-attribute
instance-attribute
¶
Center
CENTER_LEFT = '#CENTER_LEFT'
class-attribute
instance-attribute
¶
Center Left
CENTER_RIGHT = '#CENTER_RIGHT'
class-attribute
instance-attribute
¶
Center Right
CHEATING = '#CHEATING'
class-attribute
instance-attribute
¶
Cheating
CLASSICAL = '#CLASSICAL'
class-attribute
instance-attribute
¶
Classical
CLOCKWISE = '#CLOCKWISE'
class-attribute
instance-attribute
¶
Clockwise
COAUTHOR = '#COAUTHOR'
class-attribute
instance-attribute
¶
Coauthor
COLLABORATION = '#COLLABORATION'
class-attribute
instance-attribute
¶
Collaboration
COLLABORATOR = '#COLLABORATOR'
class-attribute
instance-attribute
¶
Collaborator
COLLECTION = '#COLLECTION'
class-attribute
instance-attribute
¶
Collection
COMBO = '#COMBO'
class-attribute
instance-attribute
¶
Combo
COMMENT = '#COMMENT'
class-attribute
instance-attribute
¶
Comment
COMMENT_PLACEHOLDER = '#COMMENT_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter comment...
COMPETITIVE = '#COMPETITIVE'
class-attribute
instance-attribute
¶
Competitive
CONFIRM = '#CONFIRM'
class-attribute
instance-attribute
¶
Confirm
CONFIRMED = '#CONFIRMED'
class-attribute
instance-attribute
¶
Confirmed
CONNECTOR = '#CONNECTOR'
class-attribute
instance-attribute
¶
Connector
CONNECTOR_ALPHA = '#CONNECTOR_ALPHA'
class-attribute
instance-attribute
¶
Connector Transparency
CONNECTOR_ANIMATION = '#CONNECTOR_ANIMATION'
class-attribute
instance-attribute
¶
Connector Animation
CONNECTOR_COLOR = '#CONNECTOR_COLOR'
class-attribute
instance-attribute
¶
Connector Color
CONNECTOR_DIRECTION = '#CONNECTOR_DIRECTION'
class-attribute
instance-attribute
¶
Connector Direction
CONNECTOR_POSITION = '#CONNECTOR_POSITION'
class-attribute
instance-attribute
¶
Connector Position
CONNECTOR_ROTATION = '#CONNECTOR_ROTATION'
class-attribute
instance-attribute
¶
Connector Rotation
CONNECTOR_SIZE = '#CONNECTOR_SIZE'
class-attribute
instance-attribute
¶
Connector Size
CONTENT = '#CONTENT'
class-attribute
instance-attribute
¶
Content
CONTENT_PLACEHOLDER = '#CONTENT_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter content...
COUNTERCLOCKWISE = '#COUNTERCLOCKWISE'
class-attribute
instance-attribute
¶
Counterclockwise
COUNTRY = '#COUNTRY'
class-attribute
instance-attribute
¶
Country
CREATE = '#CREATE'
class-attribute
instance-attribute
¶
Create
CREATED = '#CREATED'
class-attribute
instance-attribute
¶
Created
CROSS_HAND = '#CROSS_HAND'
class-attribute
instance-attribute
¶
Cross Hand
CUSTOM_SERVER = '#CUSTOM_SERVER'
class-attribute
instance-attribute
¶
Custom Server
CUT_VERSION = '#CUT_VERSION'
class-attribute
instance-attribute
¶
Cut Version
CYAN = '#CYAN'
class-attribute
instance-attribute
¶
Cyan
DAY_FUTURE = '#DAY_FUTURE'
class-attribute
instance-attribute
¶
In {0} d
DAY_PAST = '#DAY_PAST'
class-attribute
instance-attribute
¶
{0} d ago
DAY_UNIT = '#DAY_UNIT'
class-attribute
instance-attribute
¶
{0} d
DECREASE = '#DECREASE'
class-attribute
instance-attribute
¶
Decrease
DEFAULT = '#DEFAULT'
class-attribute
instance-attribute
¶
Default
DELETE = '#DELETE'
class-attribute
instance-attribute
¶
Delete
DELETED = '#DELETED'
class-attribute
instance-attribute
¶
Deleted
DELETING = '#DELETING'
class-attribute
instance-attribute
¶
Deleting
DENIED = '#DENIED'
class-attribute
instance-attribute
¶
Denied
DENY = '#DENY'
class-attribute
instance-attribute
¶
Deny
DESCRIPTION = '#DESCRIPTION'
class-attribute
instance-attribute
¶
Description
DESCRIPTION_PLACEHOLDER = '#DESCRIPTION_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter description...
DIFFICULTY = '#DIFFICULTY'
class-attribute
instance-attribute
¶
Difficulty
DIFFICULTY_PLACEHOLDER = '#DIFFICULTY_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter difficulty...
DISAGREE = '#DISAGREE'
class-attribute
instance-attribute
¶
Disagree
DISAGREED = '#DISAGREED'
class-attribute
instance-attribute
¶
Disagreed
DISALLOW = '#DISALLOW'
class-attribute
instance-attribute
¶
Disallow
DISALLOWED = '#DISALLOWED'
class-attribute
instance-attribute
¶
Disallowed
DISLIKE = '#DISLIKE'
class-attribute
instance-attribute
¶
Dislike
DISLIKED = '#DISLIKED'
class-attribute
instance-attribute
¶
Disliked
DISQUALIFIED = '#DISQUALIFIED'
class-attribute
instance-attribute
¶
Disqualified
DNF = '#DNF'
class-attribute
instance-attribute
¶
DNF
DOWN = '#DOWN'
class-attribute
instance-attribute
¶
Down
DOWNVOTE = '#DOWNVOTE'
class-attribute
instance-attribute
¶
Downvote
DOWNVOTED = '#DOWNVOTED'
class-attribute
instance-attribute
¶
Downvoted
DRAFT = '#DRAFT'
class-attribute
instance-attribute
¶
Draft
EASY = '#EASY'
class-attribute
instance-attribute
¶
Easy
EDIT = '#EDIT'
class-attribute
instance-attribute
¶
Edit
EDITED = '#EDITED'
class-attribute
instance-attribute
¶
Edited
EDITING = '#EDITING'
class-attribute
instance-attribute
¶
Editing
EFFECT = '#EFFECT'
class-attribute
instance-attribute
¶
SFX
EFFECT_AUDIO = '#EFFECT_AUDIO'
class-attribute
instance-attribute
¶
Audio
EFFECT_AUTO = '#EFFECT_AUTO'
class-attribute
instance-attribute
¶
Auto SFX
EFFECT_DATA = '#EFFECT_DATA'
class-attribute
instance-attribute
¶
Data
EFFECT_PLACEHOLDER = '#EFFECT_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter sFX...
EFFECT_THUMBNAIL = '#EFFECT_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
ELECTRONIC = '#ELECTRONIC'
class-attribute
instance-attribute
¶
Electronic
ELIMINATED = '#ELIMINATED'
class-attribute
instance-attribute
¶
Eliminated
ENGINE = '#ENGINE'
class-attribute
instance-attribute
¶
Engine
ENGINE_CONFIGURATION = '#ENGINE_CONFIGURATION'
class-attribute
instance-attribute
¶
Configuration
ENGINE_PLACEHOLDER = '#ENGINE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter engine...
ENGINE_PLAYDATA = '#ENGINE_PLAYDATA'
class-attribute
instance-attribute
¶
Play Data
ENGINE_PREVIEWDATA = '#ENGINE_PREVIEWDATA'
class-attribute
instance-attribute
¶
Preview Data
ENGINE_ROM = '#ENGINE_ROM'
class-attribute
instance-attribute
¶
ROM
ENGINE_THUMBNAIL = '#ENGINE_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
ENGINE_TUTORIALDATA = '#ENGINE_TUTORIALDATA'
class-attribute
instance-attribute
¶
Tutorial Data
ENGINE_WATCHDATA = '#ENGINE_WATCHDATA'
class-attribute
instance-attribute
¶
Watch Data
EVENT = '#EVENT'
class-attribute
instance-attribute
¶
Event
EXCLUDE_TAG = '#EXCLUDE_TAG'
class-attribute
instance-attribute
¶
Exclude Tag
EXPERT = '#EXPERT'
class-attribute
instance-attribute
¶
Expert
EXPIRATION = '#EXPIRATION'
class-attribute
instance-attribute
¶
Expiration
EXPLICIT = '#EXPLICIT'
class-attribute
instance-attribute
¶
Explicit
EXTENDED_VERSION = '#EXTENDED_VERSION'
class-attribute
instance-attribute
¶
Extended Version
FEATURED = '#FEATURED'
class-attribute
instance-attribute
¶
Featured
FILTER = '#FILTER'
class-attribute
instance-attribute
¶
Filter
FINALIST = '#FINALIST'
class-attribute
instance-attribute
¶
Finalist
FINISHED = '#FINISHED'
class-attribute
instance-attribute
¶
Finished
FLICK = '#FLICK'
class-attribute
instance-attribute
¶
Flick
FOLK = '#FOLK'
class-attribute
instance-attribute
¶
Folk
FOLLOW = '#FOLLOW'
class-attribute
instance-attribute
¶
Follow
FOLLOWED = '#FOLLOWED'
class-attribute
instance-attribute
¶
Followed
FOLLOWING = '#FOLLOWING'
class-attribute
instance-attribute
¶
Following
FORWARD = '#FORWARD'
class-attribute
instance-attribute
¶
Forward
FRONT = '#FRONT'
class-attribute
instance-attribute
¶
Front
FULL_HAND = '#FULL_HAND'
class-attribute
instance-attribute
¶
Full Hand
FULL_VERSION = '#FULL_VERSION'
class-attribute
instance-attribute
¶
Full Version
GENRE = '#GENRE'
class-attribute
instance-attribute
¶
Genre
GENRE_PLACEHOLDER = '#GENRE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter genre...
GIMMICK = '#GIMMICK'
class-attribute
instance-attribute
¶
Gimmick
GOLD_MEDAL = '#GOLD_MEDAL'
class-attribute
instance-attribute
¶
Gold Medal
GOOD = '#GOOD'
class-attribute
instance-attribute
¶
Good
GRADE = '#GRADE'
class-attribute
instance-attribute
¶
Grade
GREAT = '#GREAT'
class-attribute
instance-attribute
¶
Great
GREEN = '#GREEN'
class-attribute
instance-attribute
¶
Green
HAPTIC = '#HAPTIC'
class-attribute
instance-attribute
¶
Haptic
HARD = '#HARD'
class-attribute
instance-attribute
¶
Hard
HELP = '#HELP'
class-attribute
instance-attribute
¶
Help
HIDDEN = '#HIDDEN'
class-attribute
instance-attribute
¶
Hidden
HIDE = '#HIDE'
class-attribute
instance-attribute
¶
Hide
HIGH = '#HIGH'
class-attribute
instance-attribute
¶
High
HIPHOP = '#HIPHOP'
class-attribute
instance-attribute
¶
Hip Hop
HOLD = '#HOLD'
class-attribute
instance-attribute
¶
Hold
HOLD_FOLLOW = '#HOLD_FOLLOW'
class-attribute
instance-attribute
¶
Hold and Follow
HOLD_SLIDE = '#HOLD_SLIDE'
class-attribute
instance-attribute
¶
Hold and Slide
HOLIDAY = '#HOLIDAY'
class-attribute
instance-attribute
¶
Holiday
HOUR_FUTURE = '#HOUR_FUTURE'
class-attribute
instance-attribute
¶
In {0} h
HOUR_PAST = '#HOUR_PAST'
class-attribute
instance-attribute
¶
{0} h ago
HOUR_UNIT = '#HOUR_UNIT'
class-attribute
instance-attribute
¶
{0} h
ILLEGAL_ACTIVITIES = '#ILLEGAL_ACTIVITIES'
class-attribute
instance-attribute
¶
Illegal Activities
INAPPROPRIATE_LANGUAGE = '#INAPPROPRIATE_LANGUAGE'
class-attribute
instance-attribute
¶
Inappropriate Language
INCLUDE_TAG = '#INCLUDE_TAG'
class-attribute
instance-attribute
¶
Include Tag
INCREASE = '#INCREASE'
class-attribute
instance-attribute
¶
Increase
INDIE = '#INDIE'
class-attribute
instance-attribute
¶
Indie
INFORMATION = '#INFORMATION'
class-attribute
instance-attribute
¶
Information
INQUIRY = '#INQUIRY'
class-attribute
instance-attribute
¶
Inquiry
INSTRUMENTAL = '#INSTRUMENTAL'
class-attribute
instance-attribute
¶
Instrumental
JIGGLE = '#JIGGLE'
class-attribute
instance-attribute
¶
Jiggle
JUDGELINE = '#JUDGELINE'
class-attribute
instance-attribute
¶
Judgment Line
JUDGELINE_ALPHA = '#JUDGELINE_ALPHA'
class-attribute
instance-attribute
¶
Judgment Line Transparency
JUDGELINE_ANIMATION = '#JUDGELINE_ANIMATION'
class-attribute
instance-attribute
¶
Judgment Line Animation
JUDGELINE_DIRECTION = '#JUDGELINE_DIRECTION'
class-attribute
instance-attribute
¶
Judgment Line Direction
JUDGELINE_EFFECT = '#JUDGELINE_EFFECT'
class-attribute
instance-attribute
¶
Judgment Line Effect
JUDGELINE_EFFECT_ALPHA = '#JUDGELINE_EFFECT_ALPHA'
class-attribute
instance-attribute
¶
Judgment Line Effect Transparency
JUDGELINE_EFFECT_DIRECTION = '#JUDGELINE_EFFECT_DIRECTION'
class-attribute
instance-attribute
¶
Judgment Line Effect Direction
JUDGELINE_EFFECT_POSITION = '#JUDGELINE_EFFECT_POSITION'
class-attribute
instance-attribute
¶
Judgment Line Effect Position
JUDGELINE_EFFECT_ROTATION = '#JUDGELINE_EFFECT_ROTATION'
class-attribute
instance-attribute
¶
Judgment Line Effect Rotation
JUDGELINE_EFFECT_SIZE = '#JUDGELINE_EFFECT_SIZE'
class-attribute
instance-attribute
¶
Judgment Line Effect Size
JUDGELINE_POSITION = '#JUDGELINE_POSITION'
class-attribute
instance-attribute
¶
Judgment Line Position
JUDGELINE_ROTATION = '#JUDGELINE_ROTATION'
class-attribute
instance-attribute
¶
Judgment Line Rotation
JUDGELINE_SIZE = '#JUDGELINE_SIZE'
class-attribute
instance-attribute
¶
Judgment Line Size
JUDGMENT = '#JUDGMENT'
class-attribute
instance-attribute
¶
Judgment
JUDGMENT_LOOSE = '#JUDGMENT_LOOSE'
class-attribute
instance-attribute
¶
Loose Judgment
JUDGMENT_STRICT = '#JUDGMENT_STRICT'
class-attribute
instance-attribute
¶
Strict Judgment
KEYWORDS = '#KEYWORDS'
class-attribute
instance-attribute
¶
Keywords
KEYWORDS_PLACEHOLDER = '#KEYWORDS_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter keywords...
LANE = '#LANE'
class-attribute
instance-attribute
¶
Lane
LANE_ALPHA = '#LANE_ALPHA'
class-attribute
instance-attribute
¶
Lane Transparency
LANE_ANIMATION = '#LANE_ANIMATION'
class-attribute
instance-attribute
¶
Lane Animation
LANE_DIRECTION = '#LANE_DIRECTION'
class-attribute
instance-attribute
¶
Lane Direction
LANE_EFFECT = '#LANE_EFFECT'
class-attribute
instance-attribute
¶
Lane Effect
LANE_EFFECT_ALPHA = '#LANE_EFFECT_ALPHA'
class-attribute
instance-attribute
¶
Lane Effect Transparency
LANE_EFFECT_DIRECTION = '#LANE_EFFECT_DIRECTION'
class-attribute
instance-attribute
¶
Lane Effect Direction
LANE_EFFECT_POSITION = '#LANE_EFFECT_POSITION'
class-attribute
instance-attribute
¶
Lane Effect Position
LANE_EFFECT_ROTATION = '#LANE_EFFECT_ROTATION'
class-attribute
instance-attribute
¶
Lane Effect Rotation
LANE_EFFECT_SIZE = '#LANE_EFFECT_SIZE'
class-attribute
instance-attribute
¶
Lane Effect Size
LANE_POSITION = '#LANE_POSITION'
class-attribute
instance-attribute
¶
Lane Position
LANE_ROTATION = '#LANE_ROTATION'
class-attribute
instance-attribute
¶
Lane Rotation
LANE_SIZE = '#LANE_SIZE'
class-attribute
instance-attribute
¶
Lane Size
LANGUAGE = '#LANGUAGE'
class-attribute
instance-attribute
¶
Language
LANGUAGE_PLACEHOLDER = '#LANGUAGE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter language...
LARGE = '#LARGE'
class-attribute
instance-attribute
¶
Large
LEFT = '#LEFT'
class-attribute
instance-attribute
¶
Left
LENGTH = '#LENGTH'
class-attribute
instance-attribute
¶
Length
LENGTH_MAXIMUM = '#LENGTH_MAXIMUM'
class-attribute
instance-attribute
¶
Maximum Length
LENGTH_MAXIMUM_PLACEHOLDER = '#LENGTH_MAXIMUM_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter maximum length...
LENGTH_MINIMUM = '#LENGTH_MINIMUM'
class-attribute
instance-attribute
¶
Minimum Length
LENGTH_MINIMUM_PLACEHOLDER = '#LENGTH_MINIMUM_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter minimum length...
LENGTH_PLACEHOLDER = '#LENGTH_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter length...
LEVEL = '#LEVEL'
class-attribute
instance-attribute
¶
Level
LEVEL_BGM = '#LEVEL_BGM'
class-attribute
instance-attribute
¶
BGM
LEVEL_COVER = '#LEVEL_COVER'
class-attribute
instance-attribute
¶
Cover
LEVEL_DATA = '#LEVEL_DATA'
class-attribute
instance-attribute
¶
Data
LEVEL_PLACEHOLDER = '#LEVEL_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter level...
LEVEL_PREVIEW = '#LEVEL_PREVIEW'
class-attribute
instance-attribute
¶
Preview
LIKE = '#LIKE'
class-attribute
instance-attribute
¶
Like
LIKED = '#LIKED'
class-attribute
instance-attribute
¶
Liked
LIMITED = '#LIMITED'
class-attribute
instance-attribute
¶
Limited
LIVE_VERSION = '#LIVE_VERSION'
class-attribute
instance-attribute
¶
Live Version
LOCK = '#LOCK'
class-attribute
instance-attribute
¶
Lock
LOCKED = '#LOCKED'
class-attribute
instance-attribute
¶
Locked
LOG = '#LOG'
class-attribute
instance-attribute
¶
Log
LONG = '#LONG'
class-attribute
instance-attribute
¶
Long
LONG_VERSION = '#LONG_VERSION'
class-attribute
instance-attribute
¶
Long Version
LOW = '#LOW'
class-attribute
instance-attribute
¶
Low
MAINTENANCE = '#MAINTENANCE'
class-attribute
instance-attribute
¶
Maintenance
MARKER = '#MARKER'
class-attribute
instance-attribute
¶
Marker
MARKER_ALPHA = '#MARKER_ALPHA'
class-attribute
instance-attribute
¶
Marker Transparency
MARKER_ANIMATION = '#MARKER_ANIMATION'
class-attribute
instance-attribute
¶
Marker Animation
MARKER_COLOR = '#MARKER_COLOR'
class-attribute
instance-attribute
¶
Marker Color
MARKER_DIRECTION = '#MARKER_DIRECTION'
class-attribute
instance-attribute
¶
Marker Direction
MARKER_POSITION = '#MARKER_POSITION'
class-attribute
instance-attribute
¶
Marker Position
MARKER_ROTATION = '#MARKER_ROTATION'
class-attribute
instance-attribute
¶
Marker Rotation
MARKER_SIZE = '#MARKER_SIZE'
class-attribute
instance-attribute
¶
Marker Size
MASTER = '#MASTER'
class-attribute
instance-attribute
¶
Master
MATCH_COUNT = '#MATCH_COUNT'
class-attribute
instance-attribute
¶
Match Count
MATCH_LIMIT = '#MATCH_LIMIT'
class-attribute
instance-attribute
¶
Match Limit
MATCH_SCORING = '#MATCH_SCORING'
class-attribute
instance-attribute
¶
Match Scoring
MATCH_TIEBREAKER = '#MATCH_TIEBREAKER'
class-attribute
instance-attribute
¶
Match Tiebreaker
MEDIUM = '#MEDIUM'
class-attribute
instance-attribute
¶
Medium
MESSAGE = '#MESSAGE'
class-attribute
instance-attribute
¶
Message
MESSAGE_PLACEHOLDER = '#MESSAGE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter message...
METAL = '#METAL'
class-attribute
instance-attribute
¶
Metal
MID = '#MID'
class-attribute
instance-attribute
¶
Mid
MILLISECOND_FUTURE = '#MILLISECOND_FUTURE'
class-attribute
instance-attribute
¶
In {0} ms
MILLISECOND_PAST = '#MILLISECOND_PAST'
class-attribute
instance-attribute
¶
{0} ms ago
MILLISECOND_UNIT = '#MILLISECOND_UNIT'
class-attribute
instance-attribute
¶
{0} ms
MINUTE_FUTURE = '#MINUTE_FUTURE'
class-attribute
instance-attribute
¶
In {0} m
MINUTE_PAST = '#MINUTE_PAST'
class-attribute
instance-attribute
¶
{0} m ago
MINUTE_UNIT = '#MINUTE_UNIT'
class-attribute
instance-attribute
¶
{0} m
MIRROR = '#MIRROR'
class-attribute
instance-attribute
¶
Mirror Level
MISS = '#MISS'
class-attribute
instance-attribute
¶
Miss
MODERATOR = '#MODERATOR'
class-attribute
instance-attribute
¶
Moderator
MONTH_FUTURE = '#MONTH_FUTURE'
class-attribute
instance-attribute
¶
In {0} mo
MONTH_PAST = '#MONTH_PAST'
class-attribute
instance-attribute
¶
{0} mo ago
MONTH_UNIT = '#MONTH_UNIT'
class-attribute
instance-attribute
¶
{0} mo
MULTI_FINGER = '#MULTI_FINGER'
class-attribute
instance-attribute
¶
Multi Finger
NAME = '#NAME'
class-attribute
instance-attribute
¶
Name
NAME_PLACEHOLDER = '#NAME_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter name...
NEGATIVE_ATTITUDE = '#NEGATIVE_ATTITUDE'
class-attribute
instance-attribute
¶
Negative Attitude
NEUTRAL = '#NEUTRAL'
class-attribute
instance-attribute
¶
Neutral
NEWEST = '#NEWEST'
class-attribute
instance-attribute
¶
Newest
NONE = '#NONE'
class-attribute
instance-attribute
¶
None
NORMAL = '#NORMAL'
class-attribute
instance-attribute
¶
Normal
NOTE = '#NOTE'
class-attribute
instance-attribute
¶
Note
NOTE_ALPHA = '#NOTE_ALPHA'
class-attribute
instance-attribute
¶
Note Transparency
NOTE_ANIMATION = '#NOTE_ANIMATION'
class-attribute
instance-attribute
¶
Note Animation
NOTE_COLOR = '#NOTE_COLOR'
class-attribute
instance-attribute
¶
Note Color
NOTE_DIRECTION = '#NOTE_DIRECTION'
class-attribute
instance-attribute
¶
Note Direction
NOTE_EFFECT = '#NOTE_EFFECT'
class-attribute
instance-attribute
¶
Note Effect
NOTE_EFFECT_ALPHA = '#NOTE_EFFECT_ALPHA'
class-attribute
instance-attribute
¶
Note Effect Transparency
NOTE_EFFECT_COLOR = '#NOTE_EFFECT_COLOR'
class-attribute
instance-attribute
¶
Note Effect Color
NOTE_EFFECT_DIRECTION = '#NOTE_EFFECT_DIRECTION'
class-attribute
instance-attribute
¶
Note Effect Direction
NOTE_EFFECT_POSITION = '#NOTE_EFFECT_POSITION'
class-attribute
instance-attribute
¶
Note Effect Position
NOTE_EFFECT_ROTATION = '#NOTE_EFFECT_ROTATION'
class-attribute
instance-attribute
¶
Note Effect Rotation
NOTE_EFFECT_SIZE = '#NOTE_EFFECT_SIZE'
class-attribute
instance-attribute
¶
Note Effect Size
NOTE_POSITION = '#NOTE_POSITION'
class-attribute
instance-attribute
¶
Note Position
NOTE_ROTATION = '#NOTE_ROTATION'
class-attribute
instance-attribute
¶
Note Rotation
NOTE_SIZE = '#NOTE_SIZE'
class-attribute
instance-attribute
¶
Note Size
NOTE_SPEED = '#NOTE_SPEED'
class-attribute
instance-attribute
¶
Note Speed
NOTE_SPEED_RANDOM = '#NOTE_SPEED_RANDOM'
class-attribute
instance-attribute
¶
Random Note Speed
NOTIFICATION = '#NOTIFICATION'
class-attribute
instance-attribute
¶
Notification
OFF = '#OFF'
class-attribute
instance-attribute
¶
OFF
OLDEST = '#OLDEST'
class-attribute
instance-attribute
¶
Oldest
ON = '#ON'
class-attribute
instance-attribute
¶
ON
OTHERS = '#OTHERS'
class-attribute
instance-attribute
¶
Others
OTHER_ARTISTS = '#OTHER_ARTISTS'
class-attribute
instance-attribute
¶
Other Artists
OTHER_AUTHORS = '#OTHER_AUTHORS'
class-attribute
instance-attribute
¶
Other Authors
OTHER_CATEGORIES = '#OTHER_CATEGORIES'
class-attribute
instance-attribute
¶
Other Categories
OTHER_DIFFICULTIES = '#OTHER_DIFFICULTIES'
class-attribute
instance-attribute
¶
Other Difficulties
OTHER_GENRES = '#OTHER_GENRES'
class-attribute
instance-attribute
¶
Other Genres
OTHER_RATINGS = '#OTHER_RATINGS'
class-attribute
instance-attribute
¶
Other Ratings
OTHER_VERSIONS = '#OTHER_VERSIONS'
class-attribute
instance-attribute
¶
Other Versions
OWNER = '#OWNER'
class-attribute
instance-attribute
¶
Owner
PARTICLE = '#PARTICLE'
class-attribute
instance-attribute
¶
Particle
PARTICLE_DATA = '#PARTICLE_DATA'
class-attribute
instance-attribute
¶
Data
PARTICLE_PLACEHOLDER = '#PARTICLE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter particle...
PARTICLE_TEXTURE = '#PARTICLE_TEXTURE'
class-attribute
instance-attribute
¶
Texture
PARTICLE_THUMBNAIL = '#PARTICLE_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
PERCENTAGE_UNIT = '#PERCENTAGE_UNIT'
class-attribute
instance-attribute
¶
{0}%
PERFECT = '#PERFECT'
class-attribute
instance-attribute
¶
Perfect
PERMISSION = '#PERMISSION'
class-attribute
instance-attribute
¶
Permission
PERMISSION_PLACEHOLDER = '#PERMISSION_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter permission...
PIN = '#PIN'
class-attribute
instance-attribute
¶
Pin
PINNED = '#PINNED'
class-attribute
instance-attribute
¶
Pinned
PLAYER = '#PLAYER'
class-attribute
instance-attribute
¶
Player
PLAYLIST = '#PLAYLIST'
class-attribute
instance-attribute
¶
Playlist
PLAYLIST_PLACEHOLDER = '#PLAYLIST_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter playlist...
PLAYLIST_THUMBNAIL = '#PLAYLIST_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
POP = '#POP'
class-attribute
instance-attribute
¶
Pop
POPULAR = '#POPULAR'
class-attribute
instance-attribute
¶
Popular
POST = '#POST'
class-attribute
instance-attribute
¶
Post
POST_PLACEHOLDER = '#POST_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter post...
POST_THUMBNAIL = '#POST_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
PREVIEW_BEAT = '#PREVIEW_BEAT'
class-attribute
instance-attribute
¶
Preview Beat
PREVIEW_BPM = '#PREVIEW_BPM'
class-attribute
instance-attribute
¶
Preview BPM
PREVIEW_COMBO = '#PREVIEW_COMBO'
class-attribute
instance-attribute
¶
Preview Combo
PREVIEW_MEASURE = '#PREVIEW_MEASURE'
class-attribute
instance-attribute
¶
Preview Measure
PREVIEW_SCALE_HORIZONTAL = '#PREVIEW_SCALE_HORIZONTAL'
class-attribute
instance-attribute
¶
Preview Horizontal Scale
PREVIEW_SCALE_VERTICAL = '#PREVIEW_SCALE_VERTICAL'
class-attribute
instance-attribute
¶
Preview Vertical Scale
PREVIEW_SCORE = '#PREVIEW_SCORE'
class-attribute
instance-attribute
¶
Preview Score
PREVIEW_TIME = '#PREVIEW_TIME'
class-attribute
instance-attribute
¶
Preview Time
PREVIEW_TIMESCALE = '#PREVIEW_TIMESCALE'
class-attribute
instance-attribute
¶
Preview Time Scale
PRIVATE = '#PRIVATE'
class-attribute
instance-attribute
¶
Private
PRO = '#PRO'
class-attribute
instance-attribute
¶
Pro
PUBLIC = '#PUBLIC'
class-attribute
instance-attribute
¶
Public
PUBLISH = '#PUBLISH'
class-attribute
instance-attribute
¶
Publish
PUBLISHED = '#PUBLISHED'
class-attribute
instance-attribute
¶
Published
PUBLISHING = '#PUBLISHING'
class-attribute
instance-attribute
¶
Publishing
PURPLE = '#PURPLE'
class-attribute
instance-attribute
¶
Purple
QUALIFIED = '#QUALIFIED'
class-attribute
instance-attribute
¶
Qualified
RANDOM = '#RANDOM'
class-attribute
instance-attribute
¶
Random
RANKING = '#RANKING'
class-attribute
instance-attribute
¶
Ranking
RATING = '#RATING'
class-attribute
instance-attribute
¶
Rating
RATING_MAXIMUM = '#RATING_MAXIMUM'
class-attribute
instance-attribute
¶
Maximum Rating
RATING_MAXIMUM_PLACEHOLDER = '#RATING_MAXIMUM_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter maximum rating...
RATING_MINIMUM = '#RATING_MINIMUM'
class-attribute
instance-attribute
¶
Minimum Rating
RATING_MINIMUM_PLACEHOLDER = '#RATING_MINIMUM_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter minimum rating...
RATING_PLACEHOLDER = '#RATING_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter rating...
REASON = '#REASON'
class-attribute
instance-attribute
¶
Reason
RECOMMENDED = '#RECOMMENDED'
class-attribute
instance-attribute
¶
Recommended
RED = '#RED'
class-attribute
instance-attribute
¶
Red
REFEREE = '#REFEREE'
class-attribute
instance-attribute
¶
Referee
REGION = '#REGION'
class-attribute
instance-attribute
¶
Region
REGION_PLACEHOLDER = '#REGION_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter region...
REJECT = '#REJECT'
class-attribute
instance-attribute
¶
Reject
REJECTED = '#REJECTED'
class-attribute
instance-attribute
¶
Rejected
RELATED = '#RELATED'
class-attribute
instance-attribute
¶
Related
RELEASE = '#RELEASE'
class-attribute
instance-attribute
¶
Release
REMIX = '#REMIX'
class-attribute
instance-attribute
¶
Remix
REMOVE = '#REMOVE'
class-attribute
instance-attribute
¶
Remove
REMOVED = '#REMOVED'
class-attribute
instance-attribute
¶
Removed
REMOVING = '#REMOVING'
class-attribute
instance-attribute
¶
Removing
REPLAY = '#REPLAY'
class-attribute
instance-attribute
¶
Replay
REPLAY_CONFIGURATION = '#REPLAY_CONFIGURATION'
class-attribute
instance-attribute
¶
Configuration
REPLAY_DATA = '#REPLAY_DATA'
class-attribute
instance-attribute
¶
Data
REPLAY_PLACEHOLDER = '#REPLAY_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter replay...
REPLIED = '#REPLIED'
class-attribute
instance-attribute
¶
Replied
REPLY = '#REPLY'
class-attribute
instance-attribute
¶
Reply
REPLY_PLACEHOLDER = '#REPLY_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter reply...
REPORT = '#REPORT'
class-attribute
instance-attribute
¶
Report
RESTORE = '#RESTORE'
class-attribute
instance-attribute
¶
Restore
RESTORED = '#RESTORED'
class-attribute
instance-attribute
¶
Restored
RESTORING = '#RESTORING'
class-attribute
instance-attribute
¶
Restoring
REVIEW = '#REVIEW'
class-attribute
instance-attribute
¶
Review
REVIEWED = '#REVIEWED'
class-attribute
instance-attribute
¶
Reviewed
REVIEWER = '#REVIEWER'
class-attribute
instance-attribute
¶
Reviewer
REVIEWING = '#REVIEWING'
class-attribute
instance-attribute
¶
Reviewing
REVIEW_PLACEHOLDER = '#REVIEW_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter review...
RIGHT = '#RIGHT'
class-attribute
instance-attribute
¶
Right
ROCK = '#ROCK'
class-attribute
instance-attribute
¶
Rock
ROLE = '#ROLE'
class-attribute
instance-attribute
¶
Role
ROLE_PLACEHOLDER = '#ROLE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter role...
ROOM = '#ROOM'
class-attribute
instance-attribute
¶
Room
ROOM_BGM = '#ROOM_BGM'
class-attribute
instance-attribute
¶
BGM
ROOM_COVER = '#ROOM_COVER'
class-attribute
instance-attribute
¶
Cover
ROOM_PLACEHOLDER = '#ROOM_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter room...
ROOM_PREVIEW = '#ROOM_PREVIEW'
class-attribute
instance-attribute
¶
Preview
ROUND_COUNT = '#ROUND_COUNT'
class-attribute
instance-attribute
¶
Round Count
ROUND_LIMIT = '#ROUND_LIMIT'
class-attribute
instance-attribute
¶
Round Limit
ROUND_SCORING = '#ROUND_SCORING'
class-attribute
instance-attribute
¶
Round Scoring
ROUND_TIEBREAKER = '#ROUND_TIEBREAKER'
class-attribute
instance-attribute
¶
Round Tiebreaker
SAME_ARTISTS = '#SAME_ARTISTS'
class-attribute
instance-attribute
¶
Same Artists
SAME_AUTHOR = '#SAME_AUTHOR'
class-attribute
instance-attribute
¶
Same Author
SAME_CATEGORY = '#SAME_CATEGORY'
class-attribute
instance-attribute
¶
Same Category
SAME_DIFFICULTY = '#SAME_DIFFICULTY'
class-attribute
instance-attribute
¶
Same Difficulty
SAME_GENRE = '#SAME_GENRE'
class-attribute
instance-attribute
¶
Same Genre
SAME_RATING = '#SAME_RATING'
class-attribute
instance-attribute
¶
Same Rating
SAME_VERSION = '#SAME_VERSION'
class-attribute
instance-attribute
¶
Same Version
SCORE = '#SCORE'
class-attribute
instance-attribute
¶
Score
SEARCH = '#SEARCH'
class-attribute
instance-attribute
¶
Search
SECOND_FUTURE = '#SECOND_FUTURE'
class-attribute
instance-attribute
¶
In {0} s
SECOND_PAST = '#SECOND_PAST'
class-attribute
instance-attribute
¶
{0} s ago
SECOND_UNIT = '#SECOND_UNIT'
class-attribute
instance-attribute
¶
{0} s
SERVER = '#SERVER'
class-attribute
instance-attribute
¶
Server
SHORT = '#SHORT'
class-attribute
instance-attribute
¶
Short
SHORT_VERSION = '#SHORT_VERSION'
class-attribute
instance-attribute
¶
Short Version
SHOW = '#SHOW'
class-attribute
instance-attribute
¶
Show
SILVER_MEDAL = '#SILVER_MEDAL'
class-attribute
instance-attribute
¶
Silver Medal
SIMLINE = '#SIMLINE'
class-attribute
instance-attribute
¶
Simultaneous Line
SIMLINE_ALPHA = '#SIMLINE_ALPHA'
class-attribute
instance-attribute
¶
Simultaneous Line Transparency
SIMLINE_ANIMATION = '#SIMLINE_ANIMATION'
class-attribute
instance-attribute
¶
Simultaneous Line Animation
SIMLINE_COLOR = '#SIMLINE_COLOR'
class-attribute
instance-attribute
¶
Simultaneous Line Color
SIMLINE_DIRECTION = '#SIMLINE_DIRECTION'
class-attribute
instance-attribute
¶
Simultaneous Line Direction
SIMLINE_POSITION = '#SIMLINE_POSITION'
class-attribute
instance-attribute
¶
Simultaneous Line Position
SIMLINE_ROTATION = '#SIMLINE_ROTATION'
class-attribute
instance-attribute
¶
Simultaneous Line Rotation
SIMLINE_SIZE = '#SIMLINE_SIZE'
class-attribute
instance-attribute
¶
Simultaneous Line Size
SIMPLE = '#SIMPLE'
class-attribute
instance-attribute
¶
Simple
SKIN = '#SKIN'
class-attribute
instance-attribute
¶
Skin
SKIN_DATA = '#SKIN_DATA'
class-attribute
instance-attribute
¶
Data
SKIN_PLACEHOLDER = '#SKIN_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter skin...
SKIN_TEXTURE = '#SKIN_TEXTURE'
class-attribute
instance-attribute
¶
Texture
SKIN_THUMBNAIL = '#SKIN_THUMBNAIL'
class-attribute
instance-attribute
¶
Thumbnail
SLIDE = '#SLIDE'
class-attribute
instance-attribute
¶
Slide
SLIDE_FLICK = '#SLIDE_FLICK'
class-attribute
instance-attribute
¶
Slide and Flick
SLOT = '#SLOT'
class-attribute
instance-attribute
¶
Slot
SLOT_ALPHA = '#SLOT_ALPHA'
class-attribute
instance-attribute
¶
Slot Transparency
SLOT_ANIMATION = '#SLOT_ANIMATION'
class-attribute
instance-attribute
¶
Slot Animation
SLOT_DIRECTION = '#SLOT_DIRECTION'
class-attribute
instance-attribute
¶
Slot Direction
SLOT_EFFECT = '#SLOT_EFFECT'
class-attribute
instance-attribute
¶
Slot Effect
SLOT_EFFECT_ALPHA = '#SLOT_EFFECT_ALPHA'
class-attribute
instance-attribute
¶
Slot Effect Transparency
SLOT_EFFECT_DIRECTION = '#SLOT_EFFECT_DIRECTION'
class-attribute
instance-attribute
¶
Slot Effect Direction
SLOT_EFFECT_POSITION = '#SLOT_EFFECT_POSITION'
class-attribute
instance-attribute
¶
Slot Effect Position
SLOT_EFFECT_ROTATION = '#SLOT_EFFECT_ROTATION'
class-attribute
instance-attribute
¶
Slot Effect Rotation
SLOT_EFFECT_SIZE = '#SLOT_EFFECT_SIZE'
class-attribute
instance-attribute
¶
Slot Effect Size
SLOT_POSITION = '#SLOT_POSITION'
class-attribute
instance-attribute
¶
Slot Position
SLOT_ROTATION = '#SLOT_ROTATION'
class-attribute
instance-attribute
¶
Slot Rotation
SLOT_SIZE = '#SLOT_SIZE'
class-attribute
instance-attribute
¶
Slot Size
SMALL = '#SMALL'
class-attribute
instance-attribute
¶
Small
SORT = '#SORT'
class-attribute
instance-attribute
¶
Sort
SPAMMING = '#SPAMMING'
class-attribute
instance-attribute
¶
Spamming
SPECIAL = '#SPECIAL'
class-attribute
instance-attribute
¶
Special
SPECTATOR = '#SPECTATOR'
class-attribute
instance-attribute
¶
Spectator
SPEED = '#SPEED'
class-attribute
instance-attribute
¶
Level Speed
STAGE = '#STAGE'
class-attribute
instance-attribute
¶
Stage
STAGE_ALPHA = '#STAGE_ALPHA'
class-attribute
instance-attribute
¶
Stage Transparency
STAGE_ANIMATION = '#STAGE_ANIMATION'
class-attribute
instance-attribute
¶
Stage Animation
STAGE_ASPECTRATIO_LOCK = '#STAGE_ASPECTRATIO_LOCK'
class-attribute
instance-attribute
¶
Lock Stage Aspect Ratio
STAGE_COVER_ALPHA = '#STAGE_COVER_ALPHA'
class-attribute
instance-attribute
¶
Stage Cover Transparency
STAGE_COVER_HORIZONTAL = '#STAGE_COVER_HORIZONTAL'
class-attribute
instance-attribute
¶
Horizontal Stage Cover
STAGE_COVER_VERTICAL = '#STAGE_COVER_VERTICAL'
class-attribute
instance-attribute
¶
Vertical Stage Cover
STAGE_DIRECTION = '#STAGE_DIRECTION'
class-attribute
instance-attribute
¶
Stage Direction
STAGE_EFFECT = '#STAGE_EFFECT'
class-attribute
instance-attribute
¶
Stage Effect
STAGE_EFFECT_ALPHA = '#STAGE_EFFECT_ALPHA'
class-attribute
instance-attribute
¶
Stage Effect Transparency
STAGE_EFFECT_DIRECTION = '#STAGE_EFFECT_DIRECTION'
class-attribute
instance-attribute
¶
Stage Effect Direction
STAGE_EFFECT_POSITION = '#STAGE_EFFECT_POSITION'
class-attribute
instance-attribute
¶
Stage Effect Position
STAGE_EFFECT_ROTATION = '#STAGE_EFFECT_ROTATION'
class-attribute
instance-attribute
¶
Stage Effect Rotation
STAGE_EFFECT_SIZE = '#STAGE_EFFECT_SIZE'
class-attribute
instance-attribute
¶
Stage Effect Size
STAGE_POSITION = '#STAGE_POSITION'
class-attribute
instance-attribute
¶
Stage Position
STAGE_ROTATION = '#STAGE_ROTATION'
class-attribute
instance-attribute
¶
Stage Rotation
STAGE_SIZE = '#STAGE_SIZE'
class-attribute
instance-attribute
¶
Stage Size
STAGE_TILT = '#STAGE_TILT'
class-attribute
instance-attribute
¶
Stage Tilt
STAR = '#STAR'
class-attribute
instance-attribute
¶
Star
STARRED = '#STARRED'
class-attribute
instance-attribute
¶
Starred
STATUS = '#STATUS'
class-attribute
instance-attribute
¶
Status
STORAGE = '#STORAGE'
class-attribute
instance-attribute
¶
Storage
SUBMIT = '#SUBMIT'
class-attribute
instance-attribute
¶
Submit
SUBMITTED = '#SUBMITTED'
class-attribute
instance-attribute
¶
Submitted
SUBMITTING = '#SUBMITTING'
class-attribute
instance-attribute
¶
Submitting
SUBSCRIBE = '#SUBSCRIBE'
class-attribute
instance-attribute
¶
Subscribe
SUBSCRIBED = '#SUBSCRIBED'
class-attribute
instance-attribute
¶
Subscribed
SUBSCRIBING = '#SUBSCRIBING'
class-attribute
instance-attribute
¶
Subscribing
SUBTITLE = '#SUBTITLE'
class-attribute
instance-attribute
¶
Subtitle
SUBTITLE_PLACEHOLDER = '#SUBTITLE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter subtitle...
SUGGESTIONS = '#SUGGESTIONS'
class-attribute
instance-attribute
¶
Suggestions
SUGGESTIONS_PER_PLAYER = '#SUGGESTIONS_PER_PLAYER'
class-attribute
instance-attribute
¶
Suggestions per Player
TAG = '#TAG'
class-attribute
instance-attribute
¶
Tag
TAP = '#TAP'
class-attribute
instance-attribute
¶
Tap
TAP_FLICK = '#TAP_FLICK'
class-attribute
instance-attribute
¶
Tap and Flick
TAP_HOLD = '#TAP_HOLD'
class-attribute
instance-attribute
¶
Tap and Hold
TAP_RELEASE = '#TAP_RELEASE'
class-attribute
instance-attribute
¶
Tap and Release
TAP_SLIDE = '#TAP_SLIDE'
class-attribute
instance-attribute
¶
Tap and Slide
TEAM1 = '#TEAM_1'
class-attribute
instance-attribute
¶
Team 1
TEAM2 = '#TEAM_2'
class-attribute
instance-attribute
¶
Team 2
TEAM3 = '#TEAM_3'
class-attribute
instance-attribute
¶
Team 3
TEAM4 = '#TEAM_4'
class-attribute
instance-attribute
¶
Team 4
TEAM5 = '#TEAM_5'
class-attribute
instance-attribute
¶
Team 5
TEAM6 = '#TEAM_6'
class-attribute
instance-attribute
¶
Team 6
TEAM7 = '#TEAM_7'
class-attribute
instance-attribute
¶
Team 7
TEAM8 = '#TEAM_8'
class-attribute
instance-attribute
¶
Team 8
TEAM_BLACK = '#TEAM_BLACK'
class-attribute
instance-attribute
¶
Team Black
TEAM_BLUE = '#TEAM_BLUE'
class-attribute
instance-attribute
¶
Team Blue
TEAM_COUNT = '#TEAM_COUNT'
class-attribute
instance-attribute
¶
Team Count
TEAM_CYAN = '#TEAM_CYAN'
class-attribute
instance-attribute
¶
Team Cyan
TEAM_GREEN = '#TEAM_GREEN'
class-attribute
instance-attribute
¶
Team Green
TEAM_LIMIT = '#TEAM_LIMIT'
class-attribute
instance-attribute
¶
Team Limit
TEAM_PURPLE = '#TEAM_PURPLE'
class-attribute
instance-attribute
¶
Team Purple
TEAM_RED = '#TEAM_RED'
class-attribute
instance-attribute
¶
Team Red
TEAM_SCORING = '#TEAM_SCORING'
class-attribute
instance-attribute
¶
Team Scoring
TEAM_TIEBREAKER = '#TEAM_TIEBREAKER'
class-attribute
instance-attribute
¶
Team Tiebreaker
TEAM_WHITE = '#TEAM_WHITE'
class-attribute
instance-attribute
¶
Team White
TEAM_YELLOW = '#TEAM_YELLOW'
class-attribute
instance-attribute
¶
Team Yellow
TECHNICAL = '#TECHNICAL'
class-attribute
instance-attribute
¶
Technical
TIME = '#TIME'
class-attribute
instance-attribute
¶
Time
TIMEZONE = '#TIMEZONE'
class-attribute
instance-attribute
¶
Timezone
TIMEZONE_PLACEHOLDER = '#TIMEZONE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter timezone...
TIME_PLACEHOLDER = '#TIME_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter time...
TITLE = '#TITLE'
class-attribute
instance-attribute
¶
Title
TITLE_PLACEHOLDER = '#TITLE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter title...
TOP = '#TOP'
class-attribute
instance-attribute
¶
Top
TOP_CENTER = '#TOP_CENTER'
class-attribute
instance-attribute
¶
Top Center
TOP_LEFT = '#TOP_LEFT'
class-attribute
instance-attribute
¶
Top Left
TOP_RIGHT = '#TOP_RIGHT'
class-attribute
instance-attribute
¶
Top Right
TOURNAMENT = '#TOURNAMENT'
class-attribute
instance-attribute
¶
Tournament
TYPE = '#TYPE'
class-attribute
instance-attribute
¶
Type
TYPE_PLACEHOLDER = '#TYPE_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter type...
UI = '#UI'
class-attribute
instance-attribute
¶
UI
UI_COMBO = '#UI_Combo'
class-attribute
instance-attribute
¶
UI Combo
UI_JUDGMENT = '#UI_JUDGMENT'
class-attribute
instance-attribute
¶
UI Judgment
UI_MENU = '#UI_Menu'
class-attribute
instance-attribute
¶
UI Menu
UI_METRIC = '#UI_METRIC'
class-attribute
instance-attribute
¶
UI Metric
UI_PRIMARY_METRIC = '#UI_PRIMARY_METRIC'
class-attribute
instance-attribute
¶
UI Primary Metric
UI_SECONDARY_METRIC = '#UI_SECONDARY_METRIC'
class-attribute
instance-attribute
¶
UI Secondary Metric
UNFOLLOW = '#UNFOLLOW'
class-attribute
instance-attribute
¶
Unfollow
UNLOCK = '#UNLOCK'
class-attribute
instance-attribute
¶
Unlock
UNLOCKED = '#UNLOCKED'
class-attribute
instance-attribute
¶
Unlocked
UNPIN = '#UNPIN'
class-attribute
instance-attribute
¶
Unpin
UNPINNED = '#UNPINNED'
class-attribute
instance-attribute
¶
Unpinned
UNPUBLISH = '#UNPUBLISH'
class-attribute
instance-attribute
¶
Unpublish
UNSUBSCRIBE = '#UNSUBSCRIBE'
class-attribute
instance-attribute
¶
Unsubscribe
UP = '#UP'
class-attribute
instance-attribute
¶
Up
UPDATE = '#UPDATE'
class-attribute
instance-attribute
¶
Update
UPLOAD = '#UPLOAD'
class-attribute
instance-attribute
¶
Upload
UPLOADED = '#UPLOADED'
class-attribute
instance-attribute
¶
Uploaded
UPLOADING = '#UPLOADING'
class-attribute
instance-attribute
¶
Uploading
UPVOTE = '#UPVOTE'
class-attribute
instance-attribute
¶
Upvote
UPVOTED = '#UPVOTED'
class-attribute
instance-attribute
¶
Upvoted
USER = '#USER'
class-attribute
instance-attribute
¶
User
USER_PLACEHOLDER = '#USER_PLACEHOLDER'
class-attribute
instance-attribute
¶
Enter user...
VERBAL_ABUSE = '#VERBAL_ABUSE'
class-attribute
instance-attribute
¶
Verbal Abuse
VERIFIED = '#VERIFIED'
class-attribute
instance-attribute
¶
Verified
VERIFY = '#VERIFY'
class-attribute
instance-attribute
¶
Verify
VERIFYING = '#VERIFYING'
class-attribute
instance-attribute
¶
Verifying
VERSION = '#VERSION'
class-attribute
instance-attribute
¶
Version
VOCALOID = '#VOCALOID'
class-attribute
instance-attribute
¶
Vocaloid
WINNER = '#WINNER'
class-attribute
instance-attribute
¶
Winner
YEAR_FUTURE = '#YEAR_FUTURE'
class-attribute
instance-attribute
¶
In {0} yr
YEAR_PAST = '#YEAR_PAST'
class-attribute
instance-attribute
¶
{0} yr ago
YEAR_UNIT = '#YEAR_UNIT'
class-attribute
instance-attribute
¶
{0} yr
YELLOW = '#YELLOW'
class-attribute
instance-attribute
¶
Yellow